What stays scarce when making things gets cheap?

If software, research and design keep getting cheaper, value has to move somewhere. A working list of candidates, none of them assumed safe.

Written

An open question, not a conclusion.

A great deal of what used to need a team (writing code, analysing a market, designing a page) now needs one person and a set of capable tools. If that continues, the ability to produce stops being the scarce thing. Something else has to carry the value.

These are the candidates I am testing, roughly in the order I trust them:

  • Trust and reputation. People still need to know who stands behind something.
  • Distribution. A legitimate, direct relationship with the people you serve.
  • Physical-world execution. Kitchens, vans, villages and deliveries do not compress the way software does.
  • Accountability. Someone who answers when it goes wrong.
  • Taste and problem selection. Choosing what is worth making at all.
  • Deep integration into how real work is actually done.
  • Ownership of useful assets and durable relationships.
  • Communities and experiences people genuinely value.

None of these is automatically defensible. Distribution can be bought, trust can be faked for a while, and taste is easy to claim. The projects in Build and Lab are partly ways of finding out which of these hold up.

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